A mini-project I started after the “Making Games – Talents” Event.
The idea is to show Sci-Fi, Architecture, Environment as well as the “Process of Creation” all in one!
This model was featured as a “Staff Pick” on Sketchfab, which I’m very happy about.
I made use of all of the following:
- High Poly Modeling (Solar Array)
- Low Poly Boxmodeling (Main Blockout & Refinery)
- High Poly Sculpting (Rock & Refinery)
- Hand Vertexpainting (Platform)
- Photo-Texturing (Rock)
- Baking everything (Solar Panel)
- Procedural Generation (Refinery)
Details and Textures